Property talk:P4151
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Documentation
game mechanics
constructs of rules or methods designed for interaction with the game state
constructs of rules or methods designed for interaction with the game state
Description | constructs of rules or methods designed for interaction with the game state | |||||||||
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Represents | game mechanic (Q1751513) | |||||||||
Data type | Item | |||||||||
Domain | game (Q11410) gamebook (Q642946) (note: this should be moved to the property statements) | |||||||||
Allowed values | [a-z0-9-] (note: this should be moved to the property statements) | |||||||||
Example | Pathfinder Roleplaying Game (Q680176) → d20 System (Q284471) | |||||||||
Robot and gadget jobs | non | |||||||||
Lists |
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Proposal discussion | Proposal discussion | |||||||||
Current uses |
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Search for values |
[create Create a translatable help page (preferably in English) for this property to be included here]
Scope is as main value (Q54828448): the property must be used by specified way only (Help)
List of violations of this constraint: Database reports/Constraint violations/P4151#Scope, hourly updated report, SPARQL