Wikidata:Property proposal/myabandonware.com game id

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‎myabandonware.com game id[edit]

Originally proposed at Wikidata:Property proposal/Computing

RepresentsMy Abandonware (Q125469464)
Data typeExternal identifier
Allowed values^[a-z\d]{1,3}$ (see all matching values)
Example 1Armies of Exigo (Q686963)f3n
Example 2Space Rangers (Q3893548)dum
Example 3The Lord of the Rings: The Battle for Middle-earth (Q440060)bbc
Sourcehttps://www.myabandonware.com/browse/
External linksUse in sister projects: [ar][de][en][es][fr][he][it][ja][ko][nl][pl][pt][ru][sv][vi][zh][commons][species][wd][en.wikt][fr.wikt].
Mix'n'match6289
Number of IDs in source~20000
Formatter URLhttps://www.myabandonware.com/game/--$1
See alsoAbandonware-France game ID (P12267), Abandonia ID (P4962)
Single-value constraintyes
Distinct-values constraintyes

Motivation[edit]

For better describin of video games.

Preservation of games that nobody sells anymore.

Vitaly Zdanevich (talk) 09:56, 13 April 2024 (UTC)[reply]

Discussion[edit]

@Jean-Frédéric: Since they are redirected correctly, yes, we can use shortened IDs, but I'm still not sure if it's worth it. As you can see in this screenshot, many of them are just random, confusing (because they give you the illusion that these are numeric IDs) and even look weird XD. Anyway, I've created a Mix'n'Match catalog for now, and let's see if anyone prefers full-format IDs. If we come to the conclusion that we shouldn't use the shortened ones, I don't think it would be a problem to re-create a catalog with IDs in a different format.
P.S. I think I have a logical explanation for this kind of IDs. If you try to sort the IDs, you will see that this database structures them in a similar way to sorting in Excel/Calc. That is, when you reach the letter Z in Calc/Excel, your columns start going AA, AB, AC, etc., something similar happens in this database, but it doesn't work properly here because numbers are also used and everything is mixed up. They could have just used numeric IDs at this point. Why they had to complicate things so much, I don't get it XD. Despite this unusual way of structuring, I would still support the option of using shortened IDs. Regards Kirilloparma (talk) 01:29, 15 April 2024 (UTC)[reply]
Yeah, it’s not as neat as a numeric ID, but it might be the case that if/when a game is renamed (probably not super likely with old games, but not impossible), the sluggified name changes, but not the ID, so potentially it’s more stable. So I think it’s a little bit better, but I agree not by much. Thanks for making the catalogue! Jean-Fred (talk) 07:48, 15 April 2024 (UTC)[reply]
Yeah, you're welcome! Regards Kirilloparma (talk) 02:58, 16 April 2024 (UTC)[reply]
Thanks, but id is not a link :( https://www.wikidata.org/wiki/Q686963 Vitaly Zdanevich (talk) 12:49, 21 April 2024 (UTC)[reply]
@Vitaly Zdanevich:, it’s working in MinervaNeue skin. However, links will work in all skins within 48 hours. Regards, ZI Jony (Talk) 20:10, 21 April 2024 (UTC)[reply]